Session Planning in the Shower

I turned my spur-of-the-moment session-planning methods (often done in the shower) into a full-blown game (meant to be played in the shower). Apologies to the great Dr. Bronner. Full text below.

ENJOY ONLY 2 PASTIMES, cleanliness and preparation for ‘Role Playing Games’ which prepare your body-mind-soul-spirit for unsullied life. For a flexible and holistic gaming session, combine a shower with your planning as ‘Game Master.’ ALL-ONE!

For use with games of all type and especially when feeling that singular & human stress that comes from not having prepared for a night in which you will act as ‘Game Master’ for friends & loved ones.

Soap up your hands and arms and laugh wickedly to embrace tradition dating back to ‘sardonic laugh’ of 1784 when Fanny Burney wrote in ‘Diary and Letters of Madame D’Arblay.’ If the sound you make pleases you, your session will be masterminded by a singular and villainous ‘Non Player Character.’ Has your struggle through life left your hands & arms marked with wounds? If so, the villain has true and good reason for how they act. If your hands are smooth as well as clean, the villain is inexplicably bad and proud of their sin, descended as they are from sinful sinners throughout history. However, if the sound you make is cacophonous or displeases you, the action of the evening’s session come from misunderstanding, as we are simple & corrupt beings all. Count the scars that decorate you from shoulders down to fingertips. This is the number of beings involved in the night’s misunderstandings. Name them and their grievances! Scars on your knuckles signify those who are stubborn & uncompromising. Scars on your forearms translate to scared and forthcoming ‘Non Player Characters.’ Remember that they are All-One! They interact as we all do and we are one!

Wash your back with loving massage. How much of it can you reach? Using ancient mathematics, name the %! Let that be the amount of the night’s plot that the ‘Player Characters’ can learn without heavy investigation, heavy fighting, or heavy exploring. Let the dirt you can’t reach become dirty secrets kept from your players. Dirty secrets unite all humankind.

Cleanse your face. If your eyes are invaded by stinging cleansing, tragedy befalls a ‘Non Player Character.’ What happens & what triggers it? Remember the ancient wisdom that declares that all triggers descend naturally from ‘Player Characters.’ Carefully wash your hair. What-cunning-and-numberless-products. How many did you use for hair & face combined (ALL-ONE!)? Each is a treasure to place lovingly into your session. What treasure? Why are they coveted, for all things are coveted in a sinful world? Who holds them, and how are they protected? Scrolls: $10 for 10, $3 for 1, help unite all!

Let suds and bubbles cascade down your front & all down to your thighs. Does it feel good, as all of us on this world are deserving of pleasure? If you think of ‘Sex Things,’ a ‘Non Player Character’ desires a ‘Player Character.’ Why & for how long & are their intentions good? If your mind is clear & clean of sex, give a ‘Non Player Character’ a vulnerability or weakness. Is it a curse, as sin is our curse in the human world? Or an everyday vice? How is it telegraphed to the ‘Player Characters,’ as all weaknesses must be signaled and shown as though a great & traditional ‘Boss Battle’?

Wash your butt. ALL OF IT AS ALL BUTT MUST BE CLEANED. Would it please you if your butt was bigger? Consider consequences or rumors that might reach those who wield power over the ‘Player Characters.’ If you wish it was smaller, plan a way for common people to interact, as the will of the people will always make itself known. If you’re content with or don’t care about your butt, consider this: a foil-double-echo of a ‘Player Character’ who appears as a ‘Non Player Character.’ Similarities are everywhere as all are one!

When you wash your legs, is it easy & painless as you are blessed with flexibility of body-thought-shower? Then a scenario solution can be discovered without great sacrifice as others have sacrificed themselves before us. But if you, as most, suffer from pain or awkwardness, then it shall be reflected in the scenario when someone will have to lose something important to solve everything. ALL IS ONE! CLUES ABOVE SOLVE PROBLEMS BELOW, AND THE INVERSE IS TRUE TO ONE AND ALL!

Let your feet inspire the landscape of the scenario as you wash them with loving care. Where did the dirt on your feet come from, for all dirt is unique and speaks to someone’s home as draculas have always known? How do they feel? What is smooth and what is textured? Even if your ‘Player Characters’ don’t travel because their home is where their heart is, your own unique feet can inspire & invoke emotional landscapes instead of physical.

A question echos through the ages: ARE YOU SHAVING? Let the where and the why of it guide side paths & future consequences because what you shave away might grow back tomorrow.

As you carefully dab away the consequences of your cleaning, give your main new ‘Non Player Characters’ distinct clothing styles, for as English playwright Shakespeare 1599 wrote in ‘HAMLET,’ clothes make the man. But not all are man nor are all woman, and variety is the spice of life. Let them dress a degree better or worse than those around them. Jaunty or bizarre accessory: $3 Who made their clothes, for they do not come from nowhere and ALL ARE ONE.

Put on your own clothes. (Who made them?) It must be done in a certain order. For each item you don, pick a piece of the scenario you’ve dreamt and decide how it’s introduced to your ‘Player Characters.’ When you put garments over other garments, think on how two components of your scenario overlap, co-occur, and change each other. ALL ARE ONE! How does the order of introduction shade and escalate feelings & deadlines? NO COMPONENT STANDS ALONE! Exceptions? None!

As bodily cleanliness is important, so too is the order and cleanliness of your space! Return your soap to its proper home. Place dice, pencils, and other materials within easy reach. Consider your players and build in your mind a place of love and trust for them. WE ALL ARE ONE, and as has been said since the oldest times, you and your players are more important than your plans. If anyone seems uncomfortable or plays an ‘X CARD,’ move your plans from the public arena to a quiet and secure place in your deepest mind. They can be cleaned and salvaged for another time, and it will be much easier than cleaning and salvaging comfort and friendship. ALL ARE ONE AND SHOULD HAVE FUN!

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